(Inter)active Listening: A study of Video Game Music
Location
Science Center, A255
Document Type
Presentation
Start Date
4-27-2012 2:45 PM
End Date
4-27-2012 3:45 PM
Abstract
Video games are fast becoming a new contender in modern media studies. In part because it is such a young discipline, there is little analysis of video games as an art form, particularly within the realm of music. Music plays a key signifying role within games and enhances the interactive experience for the gamer. Using modes of analysis developed for film music and opera, this project analyzes different music styles within video games and its connections to gameplay and artistic expression.
Recommended Citation
Sanchez, Daniella, "(Inter)active Listening: A study of Video Game Music" (04/27/12). Senior Symposium. 46.
https://digitalcommons.oberlin.edu/seniorsymp/2012/presentations/46
Major
Musical Studies
Advisor(s)
Matt Senior, French
Project Mentor(s)
Paul Cox, Musicology; Percussion
April 2012
(Inter)active Listening: A study of Video Game Music
Science Center, A255
Video games are fast becoming a new contender in modern media studies. In part because it is such a young discipline, there is little analysis of video games as an art form, particularly within the realm of music. Music plays a key signifying role within games and enhances the interactive experience for the gamer. Using modes of analysis developed for film music and opera, this project analyzes different music styles within video games and its connections to gameplay and artistic expression.
Notes
Session II, Panel 4: Making Records: Studies of Musical Style, Musical Scores, and Surveillance
Moderator: Robert Geitz, Chair and Associate Professor of Computer Science