Author ORCID Identifier

http://orcid.org/0000-0003-1975-8009

Degree Year

2019

Document Type

Thesis - Open Access

Degree Name

Bachelor of Arts

Department

Computer Science

Advisor(s)

Robert Geitz

Keywords

Artificial intelligence, General game playing, General AI, Game theory, Machine learning

Abstract

This project approaches general game playing in a unique way by combining popular methods of stochastic tree searching with a Multiagent system and a unique algorithm that I call the Wise Explorer algorithm. The goal of the system is to explore the worst possible branches of the game first to rule them out, followed by an in-depth search on the most promising branches. The system constantly refers to the data it collects during its extensive search, and it outputs a strategic move for any given state of a game. In essence, if you’re ever in a bind during a game of tic-tac-toe, the system will tell you exactly what your best move is.

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