Lights Out Animations
Given two grayscale target images, we produce two configurations of a Lights Out game board, each accessible from the all-on configuration and each closely resembling its target image. We then find a collection of cells that when clicked (in any order) will produce an animation that transforms the first configuration into the second.
Bosch, Robert. “Lights Out Animations.” In Proceedings of Bridges 2016: Mathematics, Music, Art, Architecture, Education, Culture, 391–394.
Bridges Finland 2016, August 9-13, 2016. A collaborative effort by The University of Jyväskylä and Bridges Organization.